Write stories based on entities without intents

Hey guys!

How can I make a story trigger some action when a certain entity is recognized without worrying about the intent itself?

example: i don’t want this

   - intent: hello
     entities:
     - greet
  - action: say_hello

I want something like this:

   - entities:
      - greet
   - action: say_hello

Each time this entity is recognized, it should trigger some action regardless of the classified intention, if it is possible to put it in the rules, that would be great too :slight_smile: