I’m trying to use a custom slot where it can be featurized into three values, very similar to how this example works: Slots
That example shows how to write stories for the different values the slot can take: [1,0] or [0,1]. But I want to have a story for if my entity fails to get registered, therefore the slot is empty and has a value of [0,0].
Is there a way to write a story that explicitly states that the slot is empty? If I just write a story and don’t have any information about the slots, it seems to cause unexpected behavior.