This is what I mean. Suppose I have the following dialog:
User: What's the weather in Tokyo today? Robot: it's has been rainy [city:tokyo, date:today] User: what about tomorrow? Robot: it will still be rainy. [city:tokyo, date:tomorrow] User: what about next monday? Robot: it's going to be sunny. [city:tokyo, date:next monday] User: Is there a japanese restaurant in the downtown? Robot: yes [city:tokyo, date:next monday, cuisine:japanese, location:downtown].
In this example, if I set the number of dialog turms=3, then it should forget all slot values that have been accumulated so far. So for the last robot response, the slot values should be:
Anything that is related with weather should have been discarded. Is there a way to destroy entities in slots after a certain number of dialog terns?