This is a companion post to my original issue [Inform acting quirky, might it be my training data? - #5 by saurabh-m523 ], but I didn’t want to diverge the thread in the other post to get clarification about something.
If you don’t read the other post, I’m basically trying to conversationally change slot values instead of the bot asking for specific values, it makes the experience more open ended and real-life.
For example : my first name is Jon
/ my last name is Wheat
In playing around I changed the slot type from unfeaturized
to text
. I still get some odd behavior, but initially it seems to work.
The docs say
Unfeaturized Slot:
There will not be any featurization of this slot, hence its value does not influence the dialogue flow and is ignored when predicting the next action the bot should run.
What I’m confused about is this. As far as I can tell the training data is using an entity
for training not slots
, and the stories also set an entity
training value.
Why would changing a slot
type have an impact on the proper detection of what I’ve typed and the prediction of what it should do with what I’ve typed?
I have a repo here if you’re curious what I’ve done - specifically the config-slot-text
branch
Thanks for any pointers and corrections