I want to fill my slots in a form with values of the same entity. However, when one slot is mapped to multiple active loops it will get filled together with the requested slot. How can I avoid this?
To clarify, the user asks “I want to buy pizza.”
Bot asks for pizza size and the option can be custom (alg.entity) or for example large (pizza_size) then the second slot pizza_type the option can be custom alg.entity or for example hawaii (pizza_type)
when the mapping of pizza_type includes more then one active loop. It will will this slot with custom as well when custom is given for pizza_size. However when mapping has only one active loop this won’t happen.
nlu.yml (1.8 KB) rules.yml (368 Bytes) stories.yml (542 Bytes) synonyms.yml (109 Bytes) domain.yml (1.5 KB)
version: "3.1" intents: - greet - goodbye - affirm - deny - mood_great - mood_unhappy - bot_challenge - buy_pizza - inform entities: - pizza_type - pizza_size - alg.entity responses: utter_greet: - text: "Hey! How are you?" utter_cheer_up: - text: "Here is something to cheer you up:" image: "https://i.imgur.com/nGF1K8f.jpg" utter_did_that_help: - text: "Did that help you?" utter_happy: - text: "Great, carry on!" utter_goodbye: - text: "Bye" utter_iamabot: - text: "I am a bot, powered by Rasa." utter_ask_pizza_size: - text: "What size would you like" utter_ask_pizza_type: - text: "what kind off pizza would you like?" slots: pizza_size: type: text influence_conversation: true mappings: - type: from_entity entity: pizza_size conditions: - active_loop: simple_pizza_form - type: from_entity entity: alg.entity conditions: - active_loop: simple_pizza_form pizza_type: type: text influence_conversation: true mappings: - type: from_entity entity: pizza_type conditions: - active_loop: simple_pizza_form - type: from_entity entity: alg.entity conditions: - active_loop: simple_pizza_form - active_loop: test_loop forms: simple_pizza_form: required_slots: - pizza_size - pizza_type session_config: session_expiration_time: 60 carry_over_slots_to_new_session: true
version: "3.1" rules: - rule: Say goodbye anytime the user says goodbye steps: - intent: goodbye - action: utter_goodbye - rule: Say 'I am a bot' anytime the user challenges steps: - intent: bot_challenge - action: utter_iamabot - rule: Activate Pizza Form steps: - intent: buy_pizza - action: simple_pizza_form - active_loop: simple_pizza_form
version: "3.1" nlu: - intent: greet examples: | - hey - hello - hi - hello there - good morning - good evening - moin - hey there - let's go - hey dude - goodmorning - goodevening - good afternoon - intent: goodbye examples: | - cu - good by - cee you later - good night - bye - goodbye - have a nice day - see you around - bye bye - see you later - intent: affirm examples: | - yes - y - indeed - of course - that sounds good - correct - intent: deny examples: | - no - n - never - I don't think so - don't like that - no way - not really - intent: mood_great examples: | - perfect - great - amazing - feeling like a king - wonderful - I am feeling very good - I am great - I am amazing - I am going to save the world - super stoked - extremely good - so so perfect - so good - so perfect - intent: mood_unhappy examples: | - my day was horrible - I am sad - I don't feel very well - I am disappointed - super sad - I'm so sad - sad - very sad - unhappy - not good - not very good - extremly sad - so saad - so sad - intent: bot_challenge examples: | - are you a bot? - are you a human? - am I talking to a bot? - am I talking to a human? - intent: buy_pizza examples: | - I want to buy a pizza - I'd like to buy a pizza - I want a pizza - Can I buy a pizza - intent: inform examples: | - i want to order a [xl](pizza_size) [hawai](pizza_type) pizza - [veggie](pizza_type) - [fungi](pizza_type) - i'd like a [large](pizza_size) pizza - I want to order a [custom](alg.entity) pizza. - I want to order a [custom](alg.entity) size pizza